Grimlocks Mercenaries

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Introduction
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Adventure one

After meeting one another the new members learn of their first mission. to hunt a man whos name was in shambles after an interaction with a loan shark from Alter Zet.

The first mission was a bit complicated but it allowed for the players to earn some new muscle and find a loyal ally. Zezumel a man known well for his loyalty and his honesty.

Erna un amused as she dislikes the fact of seeing so much good coin go to waist. but she was only there to supervise for this mission.

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The burning village of the Thot.
As they were heading back to their camp, following the shore line, they saw a small port city burning in the distance. Eagerly they changed course to see what good they could do. As they changed course someone appeared to them. Shan’ra. one of the nine heroes that defeated the mighty dragon who ruled over the world for far too long. After learning what her scale does, she vanished as quickly and brilliantly as she came. but the party noticed almost too late of how close they had come to the shore as they were distracted. But they were able to stop the ship in time. to avoid a collision. Once they left the boat into the burning city they are immediately confronted by demons from the upper parts of the nine hells. that were running havoc in the city. but after a cleaver illusion they were able to scare them off back to where they came…. for now, However the true threat revealed itself, a high level Succubus came and almost got the best of the party before they got their witts about them and banded together to deal with her. Once the demon saw she no longer had an upper hand she fled. but it was a close call, even more so when Aurora arrived and fired what she said was a tracking arrow. but even that seemed not to work. but when chasing the demon they found Cecelia badly wounded and collapsed on the ground. after waking her she had little memory of the fight at all beyond seeing the fire.

Current military inside grimlocks camp

Grimlocks forces
3 Champions
27 Elites
45 Archers
22 mages
100 solders

Zezumel’s forces
4 Elites
12 Archers
5 mages
18 solders

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The ending of a chapter, and the beginning of suspicion.

As you descover more and more about your supposed allies. You realize not all power at work may be to your benefit. The team beginning to question their loyalty to one another and wonder what other secret deals may of been made As one may of already cost the life of a dear friend of the sisters. And now with the return of the spell plague making a return. And this hideous aura down to the South. Plus this deal that was made with a woman who runs some type of experimental lab in the mountains.

Will the players be able to save Sapphire? Will the be able to rescue Cecelia? What trial awaits them on the road to the hull of the Valkyries? And with phantoms dissapearenc what will the party do to make up for his absence of knowledge.

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Encounters with Divinity

Due to troubles mounting upon the face of the world, the party was sent, on short notice, to request the help of the Valkyries’ oracle. The Lord of the Valkyries, Xazer, Champion Of The Skies, Lord Of The White, The Undefeated, The Gifted, The Stubborn, Giver Of Life, Eternal Fire, Champion Of Men, The Taker Of Life, The Strong, Eater Of All, The Powerful One, The Clever, and the father of the oracle, decided that only the worthy would deserve to guard his daughter. To determine their worth, Xazer ordered that three of the party’s members were to duel Xazer’s chosen: Aganda, is daughter.

Throughout the battle, the party discovered the history between Xazer and his daughter. A bastard daughter, Aganda carries the (possibly misplaced) hatred of her father. Refusing to finish the defeated Aganda off, the party were kindly asked to leave the Vakyries’ tower. Once outside, they were given a task by Xazer: “hunt down and destroy an exceptional creature for me.” With that, the party set off for the sea.

On the seas, two members of the party (Varessa and Chris) had a meeting with a now… less reputable, former member of the party. Arséne Maurice Leblanc, better known as “the Phantom.” After holding a conversation, Chris made a “contract” with Phantom.

Relationships breaking down. Plots being forged. Inner darkness being revealed and shared. What will happen to our heroes from here, and how will this world change?

Stay tuned…

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